>Then and now
In 1979, Intellivision was introduced to the United States. This was a relatively simple system to use and offered a variety of games of basic use. Nowadays, game systems have real-life graphics and internet multi-user capabilities. What a dramatic change from years ago.
Sparked from my first experience with the Nintendo Wii this weekend, I began to think about what is next for the gamers and technology advancements. A new fitness program for the Wii, The Wii Fit, has been introduced as well, giving users even more interaction with the game. This mat will allow for such exercise programs like aerobics or even as intricate as yoga.
I find it especially interesting that while Nintendo is concentrating on user physical interaction, other systems are simply satisfied with only the hand component.
What is best for our market right now – full interaction or a simple role-playing game?
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